worldsinmyhead

One person · Alabama · Est. 2026

Everything here starts on graph paper.

worldsinmyhead is a studio of one. The first game is Night Squad, set in the fall of 1991: a handful of kids, their bikes, something that came down in the woods, and a mine nobody was supposed to go into.

Right now it exists as pencil drawings in a notebook and not much else. The devlog is the record of it becoming more than that, kept honestly, including the parts that don't work.

Hand-drawn floor plan of Room 3 of the Little Shades Mine A cave chamber with a corridor entering from the left, a water channel across the lower half, a ledge and a chest on the upper right, and an exit passage at the bottom right. A red annotation reads: water puzzle, teaches item use. water puzzle — teaches item use LITTLE SHADES MINE PROLOGUE / RM. 03 from RM. 02 to RM. 04 ledge

Status

Night Squad
In design. Notebook stage. A single playable room is the next real milestone.
The studio
Funded by a day job in the electrical trade. No investors, no deadlines but mine.
Devlog
Roughly twice a month. Read it here.

Mailing list

Occasional updates when something is worth showing. No schedule, no marketing.

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SheetHome
Drawn byworldsinmyhead
ScaleNot to scale
Rev.001

© 2026 worldsinmyhead